LanCraft Forum

LanCraft => Design a Class Competition => Topic started by: Gravemind on December 20, 2007, 11:21:40 PM



Title: Water Lord
Post by: Gravemind on December 20, 2007, 11:21:40 PM
The Water Lord is a class which is, quite simply, more powerful when near or in water. Being a caster, their are a number of water related spells at the caster's disposal. When the caster is within 50 feet of some kind of water source (be it the sea or even a small pond) the player receives a buff, increasing damage done and reducing cast time.

The class wears cloth, and would be available to Blood Elves, Humans, Trolls, Tauren, Dranei and Gnomes.

Water Jet: 2 second cast ranged spell, dealing 600 damage to a target.
Tsunami: An AOE attack where water rains down. 800 damage over 10 seconds.
Soak: A debuff which slows the enemy movement speed and reduces armour.
From the depths: Summons a random sea creature to attack the enemy. Sometimes a weak melee turtle with high armour, sometimes a Murloc with average stats and sometimes a naga with ranged attacks.

Although the class appears to play like a mage, it is actually a lot more focussed on buffs for the party/raid and debuffs for the enemy, most of these not dealing much damage on their own. When combined with the other Water Lord attacks, the class becomes stronger.

(http://i6.tinypic.com/6pp4oe9.jpg)
An example of a Water Lord.