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World of Warcraft => General WoW Chat => Topic started by: Daal on March 04, 2008, 10:37:43 AM



Title: [Comments]: More 2.4 Changes
Post by: Daal on March 04, 2008, 10:37:43 AM
More 2.4 Changes (http://www.lancraft.co.uk/content/view/185/1/)

The most significant things here for me are giving Shammys a mortal strike ability and removing Kara attunement.... what's the point of healing in arenas if every damned class can halve your effectiveness?  Why didnt they simply nerf Arms warriors instead of buffing Rogues / Hunters and now Shammys?  I have a shammy and don't welcome this change as I also have a healer!

As for Kara attunement removal, I'm sure this is great news for everyone who hasn't done this or more to the point helped lots of other people do this. But the attunement is there for a reason... If you can get through Shadowlabs / CoT then you might, I mean might not die on the first boss hit in Kara.

I understand Blizz making epics and end game content easier to get to so we all rush out and buy the expansion for the next fix, but honestly, who wasn't going to buy the expansion anyway?


Title: Re: [Comments]: More 2.4 Changes
Post by: ZagZ on March 04, 2008, 01:07:55 PM
That might as well be in a foriegn language to me lol.


Title: Re: [Comments]: More 2.4 Changes
Post by: Antheus on March 04, 2008, 01:40:03 PM
Quote from: Daal
As for Kara attunement removal, I'm sure this is great news for everyone who hasn't done this or more to the point helped lots of other people do this. But the attunement is there for a reason... If you can get through Shadowlabs / CoT then you might, I mean might not die on the first boss hit in Kara.

As I understand it the chain will still remain as you'll still need to do it to get your Kara key. The only bit they've removed is the attunement - so as long as someone in your raid has the key to let everyone in... you're fine. In most cases if you're going into Kara you should be looking to get the key yourself anyway - attunement or not, so the chain still applies.

To be fair, if you're not ready for Kara then you'll soon find out when you start trying (and failing) to get to the first boss inside the time limit.


Title: Re: [Comments]: More 2.4 Changes
Post by: Elunespray on March 04, 2008, 02:07:38 PM
/startrant

I totally agree, I am in a Raiding guild atm and were downing Void walker and solly (sorry cant remember her real name!) in Tempest Keep the eye!

So opening up the Black Temple and MH means nothing! you cant get to them till you can farm SSC and TK-The Eye! So why! to make the game easier! If the make WoW any easier it will become dull and unchallenging?

The Kara attunement is great I loved it! When you have hit 70 it gives you another target! more to aim at! but with that gone! I know you still need to get the key if YOU want to open the gate but hey where is the fun in that!

It also begs the question what about MC and Naxx?

I did Naxx attunement the other week, as I had nothing better to do! and I want to get MC for my BElf too! Just so I can have a poke around there! but why leave these locked out and open up instances people still cant get to??

/endrant


Title: Re: [Comments]: More 2.4 Changes
Post by: Soulwind on March 04, 2008, 06:47:57 PM
I have been looking at wowinsider.com and they have basically said all them comments that have been made.  I must agree with everyone, its going to be nice to have just one person needing the key and then the rest of the guild can get in, like UBRS.  But they are not going to have the gear and that is going to cause problems, cos the raid WILL WIPE! and you know that will happen, cos most people that raid Kara have also been to heroics and they are not going to go there cos they can go to kara and get epics.  Happy and also not happy, but we will see.


Title: Re: [Comments]: More 2.4 Changes
Post by: Corvus on March 04, 2008, 10:47:40 PM
Argh done make shammies harder (we all know this is bliz'd favorite) - rolls a shamman if they make them do twice as much dps and are immune to all!!

I guess for the casual guild that has a load of indivuals doing pvp it might be benefical - but they will all be focus on dps! so will probably wipe a few times go back to pvp and think the game is boring!

Would like to see a few more rewards for healing too - i think theres something in either DaoC (dark age of camalot) or warhammer. Although saying that in one EoS today we had 7 healers (pallys, druids, priests,etc) and we all over healed one warrior! was funny.