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Author Topic: Reaver  (Read 197 times)
Gravemind
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« on: December 20, 2007, 10:39:37 PM »

A Reaver is a class specialising in dealing out as much damage as possible in close range combat. Using bladed weapons, Reavers are a mix of Warriors and Rogues, using energy (although it recharges faster then a Rogue). One of the key features of this class is how fast they can use two handed weapons. They are almost comparable to the 1h weapons used by other classes.

This class would be suitable for all races except Blood Elves and Gnomes, as they are "physically challenged" :p

Reavers have two stances, Normal and Battle. Normal is, well normal :p. Battle stance is learnt at a low level and is one of the Reaver's most useful features - it increases attack power on a scale depending on health - the lower the health the higher the damage and the attack speed. It would be the first class where you would think twice about attacking them on low health Smiley.

Below certain amounts of health certain abilities are available, such as attack speed increases and damage bonuses. Below are examples of attacks:

Skull Smash: Instant blow dealing 500 damage plus weapon damage. Chance on hit to daze the target for 4 seconds.
Boiling Blood: Increases your attack speed by 50% and increases the damage you take by 20%. Lasts 15 seconds.
Into Battle: Increases movement speed by 60% for 8 seconds.
For the Horde / For the Alliance: Buff which improves attack and movement speed for the entire party.

Reavers would wear leather, with mail available past level 60. This is the reason for their low health and high damage output to compensate.


An example of an Orc Reaver.
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